Category Archives: FFT

A Public, Cross-Platform DSP API?

Porting DSP code to take advantage of platform-specific ‘native’ DSP libraries is a pain. Surely there’s a better way. Over the years, I’ve worked on DSP projects for many different platforms. As much as possible I try to find a … Continue reading

Posted in Audio, DSP, FFT, iOS, Programming | 6 Comments

Using Apple’s vDSP/Accelerate FFT

If you want to write code for signal processing on the Mac or iOS, you really should take advantage of Apple’s Accelerate framework. It provides an extensive library of highly optimized┬ámathematical functions suitable for a wide range of signal processing … Continue reading

Posted in Audio, FFT, iOS, Programming | 15 Comments