Monthly Archives: October 2011

AudioStretch – real-time audio time-stretching and pitch-shifting in ActionScript


In my very first post, I mentioned that the FFT has many applications in audio signal processing. In fact, the main reason I ported my old C++ FFT to ActionScript is so that I could implement AudioStretch, a real-time time-stretcher … Continue reading

Posted in Uncategorized | 11 Comments